Angry Birds Star Wars: The Force is Too Much for This One

I want everyone to know that this is actually not me writing this right now. Or Her, rather.

You see,  the person who used to write this blog is actually deceased, and I am in fact her tortured spirit. Doomed to haunt this corner of the internet, until I am able to fulfill her dying wish, and talk to you about the very cause of her untimely demise. That is, yesterday’s announcement that there will be an Angry Birds Star Wars game as soon as November 8th.

You almost died right now, didn’t you?

Well, lucky you, because as I’ve mentioned, I was not as lucky as
 to almost die. I might have made it, had I never learned that we’d all be slinging birds (all of whom are in actuality Luke Skywalker, Han Solo and Obi-Wan Kenobi in disguise) around the deserts of Tatooine and the supermassive satellite they call the Death Star.

But noooooo.

No one at the bird nest cared if I lived in my physical form, or in my current state as a disembodied spirit of unexpected pluck. Instead, Peter Vesterbacka, Chief Marketing Officer of Rovio, had this to say:

“This is the best Angry Birds game we’ve ever done. It’s the best parts of Angry Birds with all new cutting-edge gameplay set in in a galaxy far, far away. As a big Star Wars fan myself, I’m really excited about this new universe. The Force is definitely strong with this one.”

If I were still among the living, and able to feel emotions, I would be really excited right now.  After all, we’ve seen what Rovio has accomplished on its own, as well as what happens when Rovio teams up with NASA, and takes the avian fever out into space.

Being mere humans (or mere specters, as it happens in my particular case), we literally see space as the final frontier. It’s natural then, for us to ask “what now?” after a franchise takes to the stars beyond.

In this case, Angry Birds may have struck just the right chord. The blending of Lucasfilm’s Star Wars universe with the irate feathered ones’ is a masterful and logical step, from both a gameplay and aesthetic perspective.

Now do you see why I find myself among the deceased? The game isn’t even out yet, and here I am, impressed by the very idea of it. As I said, the game is set to hatch on November 8th on iOS, Android, Windows Phone, Kindle, Mac and PC. We should be seeing plushies, Halloween costumes, as well as all sorts of other cool stuff, I’m sure, by October 28th.

Or rather, you will be seeing all of this. I will still be here: a lonely spirit of bird madness taken too far. And you thought the Bomb Bird had it bad.

All images via Rovio

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